#[worldbuilder: mun]
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justshapesandshitposting · 4 months ago
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anyway, I have a couple of different interpretations of corruption but the 'corruption as a disease' is the one I do the most often (sue me i think it's cool)
plus it's fun to draw amorphous blob of roots, veins, and tendrils with lumps and uncanny floating disembodied eyes-
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goodsgraces · 14 days ago
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hear me out . . . a multi - muse closed server . . . four to eight committed muns . . . connection based . . . a small , rural town as the setting . . .
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luckykatstravels · 4 months ago
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On the topic of pokemon and their diets, I imagine MOST psychic types to be either carnivorous or omnivorous. The mental power required for psychic attacks needs a hell of a lot of nutrition and caloric intake, which is pretty hard to find in JUST plant matter alone, unless you hit the jackpot.
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dreamsofalife · 6 months ago
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((I wanna do stuff with vampires. I don't have any good plot ideas so far but just. I love vampires and I have Original Lore™️ for them in Shy's canon.
Vampires are a kind of unseelie fae in her universe, brought into existence by being killed by a vampire. The unseelie are often created by bringing something back from the dead using unnatural magic; humans, animals, and seelie fae alike can become unseelie if brought back from the dead. Vampires are descended from the Dearg Due and other creatures whose deaths involved bloodletting or loss of blood, either through ritual sacrifice, the cruelty of others, even simple bad luck. They return from death and take in death what had been robbed from them in their lives.
A vampire is created when someone or something is killed by a vampire; their unnatural death at the hand of an unseelie is enough to bring them back.
As fae, they're repelled by iron and silver as well as salt, and as the unsanctified dead, they're repelled by sunlight and holy objects of any religion. Any type of good magic or pure faith can cause them pain. Basically if you wield an object and believe in its inherent power in good faith, it works. If you only believe in it to save your own ass, it doesn't help at all. They have the natural ability to compel humans to their will as most fae do, as well as enhanced strength and agility, depending on if and when they've fed recently. The whole fae thing is also why they ask permission before entering a building; it has to do with belonging to the owner and all.
Vampires use glamor to blend in with humankind and avoid mirrors and cameras because they aren't able to make it work on themselves. They see their own appearance as a horrific walking corpse in various stages of decomposition and it generally freaks them out to have to see.))
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borldwuilding · 1 year ago
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Mun is the Náian God of Decay and Rot.
Created as a companion for the greater fae god Ort, Mun is often spotted by the ominous glow of Ort’s lamp that hangs from his horn. Náian tales warn of approaching Mun or any light in the woods, warning of being swept away to Nurí, the land of the Fae, on Mun’s decrepit back.
Despite his genuinely awful look (and smell), Mun is not a aggressive beast. As the god of rot and decay, Mun represents a inevitable stage of all life - returning back to the soil, to give life to something new. While Mun does truly have a formal cult or religion, followers or those who wish to pay their respect (out of fear or otherwise) are known to set up small shrines in the woods or leave offerings and the likes on the deceased and the decaying (plant and animal). 
Mun will generally leave others alone, usually simply passing through and stretch woodland. When not accompanied by its master, they wander rather aimlessly, traveling the world with no direction and no particular goal or purpose. However, the Náian tales do not exist for no reason - when Mun has his rider, he is a sign of danger.
Mun will listen to Ort, often through a wordless link, without question and without fail. Its usual lazy amble and careless motions turn into a predator’s grace, and the jawbones that usually seem to just be matted loosely in its fur become readily capable of grabbing and tearing. Mun has carried many foolish or unsuspecting mortals to their deaths at his master’s orders, and he is rightfully a being to be weary of.
Besides Ort, Mun is known to allow Bróbh Boíg, the wood elf bard god, to ride on his back. 
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donuts4evry1 · 10 months ago
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I looked ahead at the Bio 2 curriculum and there's a unit about cnidarians :) (I only heard jellyfish)
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witch-of-gastronomy · 3 months ago
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Personal obligation of mine is put tf2 in any Homestuck setting because every single Homestuck rp I ever did always had at least 1 session of every single player (troll or not) playing the damn thing, so it's just as universal as Jade playing souslikes or June playing puyo puyo (Rose & Dave get to share ace attorney and DDR revolution)
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lost-kingsmen · 10 months ago
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((At first glance, Laird Aether is the cool, composed, and modern mayor of Sigil City, Texas.
At second glance, Laird Aether is a goofy, disorganized mess of a Fae lord-disguised-as-a-man who wears spurs on his Armani boots and gets excited about getting stuck in elevators with strangers.))
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kalijhomentethi · 1 year ago
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guess who started rambling about runeterran languages—
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justshapesandshitposting · 2 months ago
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So, here’s all of the npc/friendly shapes you run into in-game, their tweaked designs, and some updated headcanons, which get a bit… long, so they’re going under a readmore to save y’all’s dashboards- 
Saro ‘Plytooth’ ‘Plum’
There might be some feline shape mixed in there somewhere, but nobody’s really sure- 
Their condition affects their beat-energy levels/reserves, and the best way to describe it is the following: Every shape is born/hatches with a ‘water bottle’ that is their full energy reserves, it can grow and change with them, and when it starts to overflow, the body starts forcing it out to avoid a corruption forming from the overflowing beat-energy, normally in the form of tears, saliva or projectiles/structures. With individuals with Saro’s condition their ‘water bottle’ has some small holes below the top of it, causing their body to think that it’s overflowing with beat-energy when it isn’t and start forcing it out, the closer those holes to the top it is, the less severe it is, and the farther from the top it is, the more severe it is. Shapes with extreme versions of this condition can die due to a lack of beat-energy, though this normally only happens in pouchlets or even before they’re even born/hatched. Since things like structures/projectiles and even reproducing are linked to beat-energy, individuals with more severe versions of this condition can be infertile or essentially disabled since birth. It’s mostly a genetic condition but sometimes traumatic events happening to a shape’s beat-energy can cause it
The way that this condition gets treated is a bit variable, some go without treatment, others with extreme cases have to be put on life support to keep themself stable, and some with severe cases which cause disabilities will sometimes get treatment devices to help out with their energy reserves
Their ‘cat ears’ are such a medical device, and they work by essentially ‘patching’ the holes in their energy reserves which allows more beat-energy to be stored and can supply the individual with extra energy as well in more severe cases, however, they can’t fix the condition, and individuals with these devices still are low-energy. 
These devices are made with peices of the tree like energy sponges, and can come in many different forms, most prefer them to be things like jewelry, or other wearable trinkets, Saro’s was a modified form of the tree peices that the player shapes gave them after their purification, (and it just feels… right to have them there.) their devices reat to their emotions and will often act like ears even if they aren’t actual ears (which is why some think that there’s some feline in their ancestry somewhere)
Saro’s condition is on the severe side, they can function on their own, albeit being unable to make energy structures/projectiles and not having a clutch cycle (since they don’t have the energy reserves to actually make/develop eggs, since eggs take a lot more beat-energy to make than well, the male gametes) 
they compensated with physical strength, ladders and stools to get things from higher up, and other devices to help assist them.
They also have a slight advantage with them being a mechanical shape, since mechanical shapes can charge through sunlight, moving water, or by temporarily connecting themselves to a power grid, converting that energy to beat-energy
If they’re feeling tired or think that they’ll need more energy, pre-cat ears they’d just plug themselves into the grid with their tail and charge for a bit before heading out- 
They don’t really have this issue post-game, but now they have other issues, namely that they now have clutch cycles, and they now have both structures and projectiles, neither of which they know how to handle at first 
When pouchlets first start ‘linking’ with their beat-energy it will develop into a song, and their levels of beat-energy stored are used to make the projectiles and structures that are linked to it, Saro has fully linked with their song, but never learned how to control structures or projectiles, and as such, they’re in the position of a pouchlet first learning how to control them, albeit with more danger since they’re a fully grown shape that’s fully linked with their fully developed song, the constructs and projectiles that they can’t control are fully developed, firm, and can cause a lot of damage by accident. 
Structures and projectiles ar first are almost always summoned by instinct when something happens, like feeling strong emotions, or just if the shape needs something, with Saro specifically, they’re slowly learning how to get the summoning and dismissing under their control, 
during this time when they feel the structures starting to ‘twitch’ they will excuse themselves from the current situation and get to a isolated place before letting go of their suppresion to let them out. 
They’re very motherly/fatherly and do desire to have kids of their own someday, but have accepted that their condition made it highly unlikely- (yeah, that’s something that the corruption 100% would’ve latched onto if they didn’t get purified so quickly)
They parent the player shapes like they would their own kids, they were afraid of doing so after they found out that they were all adults (they thought that they were younger than they were) but the squad gave them permission to do so
They are very physically strong, stronger than most shapes on paradise- 
Once beat Fresh in a fistfight even though he’s almost double their size, give or take a bit, shape heights tend to fluxuate (He respects them a lot more than other shapes now because of it) 
Very sweet and gentle but isn’t a doormat or a pushover, they will fuck shit up if they feel like it’s neccecary, and that is a promise
Compact and much heavier than they look, to the point where it’s QUITE startling for most people who try to pick them up or otherwise push/nudge them out of the way, it’s like trying to move a brick wall of a house by hand-
Rotary ‘Rota’
They have difficulty walking on the ground, they can still walk, but it’s slow and somewhat clumsy
Their eyes are screen-like and/or bug-like
They are surprisingly light for a Mechanical shape, which makes sense when you consider that they’re mostly a aerial type. 
Super fast and agile in the air, and can hover perfectly still above the ground for a good long while if needed, 
Water makes them uncomfortable, so they tend to avoid it when they can- 
Super bubbly and affectionate but can and will cut a bitch if needed- 
Prefers to keep their mouth shut and sealed, their teeth are a bit scary for some folks, plus it can sometimes force them to slow down in the air. 
While they can’t really charge through plugging into the mainframe, they can quite easily charge through solar power, and will often bask in sunlight if they need a quick pick-me-up (flight is energy intense after all) 
Their pouch is mostly internallized to stop a full pouch from bringing down their aerodynamicness
Reel
Lost their eye when they were young because of a parasite, has several different glass eyes that they sometimes use to fill the socket to avoid issues with it- 
They do wear the eyepatch over it to help avoid anything else sneaking into their socket/to keep their socket protected from the air and potential infectious microbes
They keep their mouth sealed and shut unless hunting or actively using it for the same reasons that Rotary does, though mostly it’s because they have a abyssal horror maw and it REALLY freaks some folks out. 
They have some dicciculties when talking legibly, due to the way their mouth is structured, so it often sounds like they have a lisp, or a heavy accent that makes them hard to understand. If they’re having difficulties describing something accurately they tend to use pouchlet notes in order to communicate it easier (pouchlet notes are good with simple things and describing emotions, and can be strung together to create complex scentences, but it takes a bit to learn how to string them together properly)
Looks like they could kill you but is really sweet and gentle. 
Has been mistaken for fish several times before and now sticks to the surface when not hunting to minimize that happening again. (it’s very awkward, and they still sometimes get folks appologizing to them for that happening)
Pouch is mostly internalized for streamlining reasons, and has some musculature that allows it to be ‘sealed’ to stop things inside from escaping as well as an producing a oily secretion that makes it easier to force water out of their pouch. 
They tend to keep any items that they keep in their pouch in waterproof and oilproof containers and bags to stop them from getting wet or covered in their pouch’s oil secretions
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forjustice · 8 months ago
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Throwback Thursday!
This is a picture of Zíniya's Altaria I drew when I first RPed her back in 2015. I have since embraced Altaria's original design, but since Zíniya is now from a different universe with Paradox energy flowing through it that makes a lot of Pokémon look more prehistoric, I thought I should bring this energy back. Zíniya's Altaria looks like this, because this is what Altarias look like in Fallenverse. If anyone wants to give their muse one of these bad babies let me know :33333
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royalreef · 1 year ago
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(( Do you love the merfolk stick figures. Do you love them.
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saintslaughter · 1 year ago
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trying desperately to remember which headcanons are relevant now that ive gone rouge and ditched the fandom label
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thewolfisawake · 1 year ago
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Name: Balmoral 'Bal' Sitheach
Personality:
Balmoral is rather casual despite his station. He finds camaraderie and a sense of humor to be quite useful in the everyday. He strolls with confidence that crosses smug and it distracts from his observational skill and scheming mind. He values strength and is not afraid to coax it from his rivals. But there is also a wildness and mischievous streak that can be attributed to his fae nature.
Background:
Balmoral is the latest king to the Unseelie Court, having wrested the victory from a civil war with the Unseelie and had been working on it since then. To the Unseelie prior to him, it would be unthinkable for someone like him to even be considered for the throne. Which, to Balmoral, sounds like they were 'gantin' fer it.' Although he was well-known even then.
Balmoral was a general to the land's forces. While he did prefer to do fights, he found some fun in doing negotiations here and there. His charisma and the careful brokerage of an alliance gave him possible cards with some natural forces, several 'rogue sects' of different races and demons. He particularly found it useful to have Unseelie able to be used within skirmishes or wars since most do not believe fae to be powerful fighters so his forces are not forced into the worst positions. But it also allows for his 'rambunctious lot' to expend their bloodlust, cruelty and revelry without damage to his areas.
Alliances and the like appear to be his strength as he also has behind him companions that serve as advisors with his current status. Many of them were (some still) considered of ill-repute or 'outsiders' to the Winter Court. For some reason or another, they have a loyalty Balmoral and--like with most he deals in--he plays to their strengths and around their pitfalls.
There is rumor of Balmoral having no power at all or it being squandered from all his dealing. And it is this sort of thing that earns laughter from him. Then brambles burst forth from their form, injuring if not maiming them to begin with. What kind of Unseelie king would he be if he didn't possess the strength, the gall, to back up all he has. He has others because it is nice. But it should never be mistaken that he doesn't possess power.
And while some believe it may be the terror or deference his gaze commands, there is an air of something 'inhuman' about the king. And for something to be considered 'inhuman' amongst the swathes of nonhuman beings within the Court and their allied holds...just what is this king?
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eludin-realm · 1 year ago
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In the process of adding to Eludin's map. So far I've added some cities in Aglos and Izheim across each country's respective borders. Aglos: -Varkel, population 52674 -Kopje, population 126765 -Ziggan, population 220845 -Pogio, population 122614 Also added another city away from the Izheimian border, Krishni population 643611 Izheim: -Chandur, population 220896 -Aubin, population 89433 -Marvau, population 196120 -Dewgrasp, population 229365 Yes, they're all largely populated. But this is Eludin we're talking about. Each country has a big population so regardless of where you go there's bound to be a lot of people... save for maybe some villages/towns.
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tempest-toss · 1 year ago
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((Workshopping the pantheon again!
Added a satyr!))
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